Schedule
Mon, 12:00 PM - 12:50 PM (1/12/2026 - 5/5/2026) Location: MAIN STEM 326
Tue-Thu, 12:30 PM - 1:45 PM (1/12/2026 - 5/5/2026) Location: MAIN STEM 326
Description
COMP 447. NETWORKED GAME DESIGN AND DEVELOPMENT. This course is a continuation of Computer Science 441 and is focused on the development of networked, multiplayer console games. Topics include client/server models, synchronization, building code for single and multiplayer use, and techniques for lag mitigation. Prerequisites: Computer Science 441. Alternate years, spring semester only, four hours.