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Course Information

NETWORKED GAME DESIGN/DEV (COMP 447)

Term: 2010-2011 Fall Semester

Faculty

Vincent F. DiStasi

Office Hours

  • Start Date: Aug 28 2012 1:00PM
  • End Date: Aug 28 2012 2:00PM
  • Single Date:
  • Weekly Days: Tuesday Thursday
  • Note:


Office Hours

  • Start Date: Aug 28 2012 11:00AM
  • End Date: Aug 28 2012 12:00PM
  • Single Date:
  • Weekly Days: Monday Wednesday Friday
  • Note:


Ungrouped Items:

Office Location

TLC Office Suite

Ungrouped Items:

Campus Phone

724.458.2299

Information:

Campus Box

3145

TidBits:

Personal Biography

Grove City College; 1988 BS in Chemistry Indiana University, Bloomington; 1994, Ph.D. Chemistry
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Schedule

Tue-Thu, 1:00 PM - 2:15 PM (8/30/2010 - 12/21/2010) Location: MAIN HH 112

Description

COMP 447. NETWORKED GAME DESIGN AND DEVELOPMENT. This course is a continuation of Computer Science 441 and is focused on the development of networked, multiplayer console games. Topics include client/server models, synchronization, building code for single and multiplayer use, and techniques for lag mitigation. Prerequisites: Computer Science 441. Alternate years, spring semester only, four hours.