Schedule
Tue-Thu, 1:00 PM - 2:15 PM (8/31/2009 - 9/11/2009) Location: MAIN HH 112
Tue-Thu, 1:00 PM - 2:15 PM (8/31/2009 - 12/22/2009) Location: MAIN HH 112
Description
COMP 447. NETWORKED GAME DESIGN AND DEVELOPMENT. This course is a continuation of Computer Science 441 and is focused on the development of networked, multiplayer console games. Topics include client/server models, synchronization, building code for single and multiplayer use, and techniques for lag mitigation. Prerequisites: Computer Science 441. Alternate years, spring semester only, four hours.